RodZill4/material-maker

Public

A procedural textures authoring and 3D model painting tool based on the Godot game engine

  • Stars6k+23 tuần này
  • Forks394
  • Watchers64
  • Issues219
  • Ngày tạo22/07/2018
  • Cập nhật gần nhất25/10/2026
  • Ngôn ngữGDScript
  • Giấy phépMIT
README.md5.0 KBRaw

Material Maker

This is a tool based on Godot Engine that can be used to create textures procedurally and paint 3D models.

Its user interface is based on Godot's GraphEdit node: textures and brushes are described as interconnected nodes.

Screenshot

Download

On Windows, you can also install Material Maker using Scoop:

scoop bucket add extras
scoop install material-maker

... or Chocolatey (default or portable install):

choco install material-maker
choco install material-maker.portable

on macOS, you can also install Material Maker using Homebrew:

brew install material-maker

Can't wait for next release? Automated builds from master branch are available (use at your own risk):

Build Material Maker

Documentation

Translations

Translation files can be installed using the Install button in the Preferences dialog.

Community

License

Copyright (c) 2018-present Rodolphe Suescun and contributors

Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.

Nội dung README thuộc về RodZill4 và cộng đồng đóng góp, giấy phép MIT. Nguồn: github.com/RodZill4/material-maker