axmolengine/axmol

Public

Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).

  • Stars1.5k+7 tuần này
  • Forks305
  • Watchers30
  • Issues10
  • Ngày tạo23/11/2019
  • Cập nhật gần nhất28/10/2026
  • Ngôn ngữC++
  • Giấy phép—
README.md13.7 KBRaw

Axmol logo

Axmol

Axmol is an MIT-licensed, cross-platform game engine for 2D and 3D games. Build with C++ or Lua for mobile, desktop, WebAssembly, and Xbox via UWP.

Try it online · Get started · Games made with Axmol · 简体中文

Build status Latest stable release MIT license C++23 on v3 dev Ask DeepWiki

Try it online

Run the Axmol WebAssembly tests or the FairyGUI demo in your browser. Explore games and other projects made with Axmol.

Toward v3 beta1

Major feature development for v3 beta1 is largely complete on dev. Current work focuses on final cleanup and release preparation.

  • Integrated: C++23, Box2D v3 and Jolt physics, Vulkan/D3D11/D3D12 rendering backends alongside Metal and GL, and high-DPI improvements for Windows, Linux, and WebAssembly.
  • Experimental: optional VR/OpenXR support.

The following rendering backends are enabled by default on dev. A build can include multiple backends.

Platform Default-enabled backends
Windows D3D11, D3D12, GL, Vulkan
Linux Vulkan, GL
Android Vulkan, GL
WinUWP D3D12, D3D11, GL
iOS / macOS Metal

GL refers to OpenGL or OpenGL ES depending on the platform. WebAssembly uses WebGL. See rendering build options for configuration and the v3 roadmap for progress. These v3 capabilities do not describe the stable v2 release.

Choose a version

Branch Use it for C++ standard
dev (default) v3 development and trying new features; APIs and experimental features may change C++23
release/2.x Stable v2 LTS releases and production projects C++20

v3 beta1 is in preparation, and dev remains the v3 pre-release branch. The latest stable release is from v2 LTS. Contribution and branch rules are in CONTRIBUTING.md.

Get started

Install a C++23 compiler and PowerShell 7, then follow the setup and building guide for platform-specific prerequisites. To try v3 from the default dev branch:

git clone https://github.com/axmolengine/axmol.git
cd axmol
./setup.ps1

Restart your terminal after setup, return to the cloned Axmol directory, then create and build a C++ project:

axmol new -p dev.axmol.hellocpp -d ./projects -l cpp HelloCpp

Nội dung README thuộc về axmolengine và cộng đồng đóng góp, giấy phép Không có giấy phép. Nguồn: github.com/axmolengine/axmol