hyperion.ng
+71The successor to Hyperion aka Hyperion Next Generation
Chủ đề #effects trên GitHub — repository trong kho Beeknoee có gắn topic này.
The successor to Hyperion aka Hyperion Next Generation
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
A post processing library for three.js.
An audio effect processor for PipeWire and PulseAudio clients
The pure asynchronous runtime for Scala
ZIO — A type-safe, composable library for async and concurrent programming in Scala
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
GTK4/libadwaita audio control center for PipeWire — audio management, signal paths, virtual devices, live patchbay, parametric equalizer, performance monitoring, filter chains, microphone cleanup (echo/noise), HRIR virtual surround, routing snapshots, per-app policies, LADSPA/LV2 effect inserts and more. On the AUR: pipewire-control-center
C++ Library for Audio Digital Signal Processing
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