crosstl
+657Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V and Slang, from CUDA and HIP, and to WGSL, through the CrossGL IR
Chủ đề #hlsl trên GitHub — repository trong kho Beeknoee có gắn topic này.
Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V and Slang, from CUDA and HIP, and to WGSL, through the CrossGL IR
A general-purpose window upscaler for Windows 10/11.
C++ examples for the Vulkan graphics API
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
A generic post-processing injector for games and video software.
Making it easier to work with shaders
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
A collection of tools, libraries, and tests for Vulkan shader compilation.
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