doitsujin/dxvk
+47Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Chủ đề #d3d11 trên GitHub — repository trong kho Beeknoee có gắn topic này.
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
RenderDoc is a stand-alone graphics debugging tool.
Metal-based implementation of D3D11 and D3D10 for macOS / Wine
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A generic post-processing injector for games and video software.
Glide/DirectX implementation on D3D11/12
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
A modern cross-platform low-level graphics library and rendering framework
Các chủ đề phổ biến khác trong kho Beeknoee